Game Design


Project: E-paper


Date: Oct, 2013 - Feb, 2014


My Role: Interaction designer, Product designer


Tools: research, Interview, brainstorming, ideation, prototyping, laser cutting, 3D rendering, model making



It is a project about search for the new direction of board games. Instead of paper, we try to use e-paper and e-book readers make a new game style. The project was a collaboration between Leonardo Peñaranda, Tiziana Flavia Mazzara myself and company Plastic Logic from Dresden in Anhalt university of applied science.



User research and opportunity identification

Creating ideas and brainstorming

Concept sketching

Model making and Prototype testing

Creating User interface

Min-Wen Liu


User Experience Designer


Copyright ©minwen liu 2019 All Rights Reserved