Game Design

Min-Wen Liu

User Experience Designer

Copyright ©minwen liu 2020 All Rights Reserved

Project: E-paper

Date: Oct, 2013 - Feb, 2014

My Role: Interaction designer, Product designer

Tools: research, Interview, brainstorming, ideation, prototyping, laser cutting, 3D rendering, model making

It is a project about search for the new direction of board games. Instead of paper, we try to use e-paper and e-book readers make a new game style. The project was a collaboration between Leonardo Peñaranda, Tiziana Flavia Mazzara myself and company Plastic Logic from Dresden in Anhalt university of applied science.

User research and opportunity identification

Creating ideas and brainstorming

Concept sketching

Model making and Prototype testing

Creating User interface