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Project: E-paper
Date: Oct, 2013 - Feb, 2014
My Role: Interaction designer, Product designer
Tools: research, Interview, brainstorming, ideation, prototyping, laser cutting, 3D rendering, model making
It is a project about search for the new direction of board games. Instead of paper, we try to use e-paper and e-book readers make a new game style. The project was a collaboration between Leonardo Peñaranda, Tiziana Flavia Mazzara myself and company Plastic Logic from Dresden in Anhalt university of applied science.
User research and opportunity identification
Creating ideas and brainstorming
Concept sketching
Model making and Prototype testing
Creating User interface